Enemies

I want to showcase this new technology made by Unity.

Inside Enemies project the latest evolution in high-fidelity digital humans from Unity.
The Grooming system, eye shader, Ziva plugin, Raytracing for making realistic digital human skin are amazing especially when it's using it with real face scans and facial motion capture.

With the Unity engine now we can achieve photo cinematic realism.

I am not taking any credit here this is a showcase only.

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